Saturday, April 21, 2012

Would you pay to get beta access? - Page 5

There is gonna be a collector's edition?

Wish they would release some blasted info.. NOW!|||Quote:








Noo... It would contain the portion of the game that requires testing. In this case it's the Online and System Requirements, therefore you don't need much game content to test that. I'm pretty sure that you'll encounter big packs of monsters to test how your pc and connection reacts to that.




Yes, because it is not at all important to make sure that the higher level skills, items, and enemies work as intended, even though they are what players will spend the vast majority of their time interacting with. Further it is also true that encountering the sparse groups of enemies in Act 1 Normal will test your system just as well as the undoubtedly larger groups of enemies with more intensive abilities later right?


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How do you know that Act 1 is the least interesting one? You played it yet? Having said that, there were numerous mentions in various interviews that they'll be releasing only a small part of the game not to spoil the plot/enviroments of the first acts. Not to mention that they'll strip the beta of all major plot points, so the game is... unspoiled on release. And i cannot blame them for that. After all it's a beta test. You're supposed to test, not sample the game.




It is a RPG. That is all I need to know to know that the earliest part will be the least interesting part as you will be doing nothing but using basic skills, items, and abilities against basic enemies with basic attacks using basic strategy. That's without deliberately going out of your way to remove even more interesting things from the game, and simply leaving things as they are with an early credits screen.

Conversely the later part introduces more options for everyone, and will therefore be more interesting.

As for the beta vs demo thing, it is quite clear that betas are meant to test the game before release. So they are likely to be a buggy, and not final version of the game but they will, overall contain the same stuff as the game. Whereas demos only give you a tiny portion of the game.|||I've never been a fan of participating in betas. If it's a game I'm anxiously awaiting I want my first experience with it to be the complete game. I want everything to feel brand new on release day.|||Quote:








Yes, because it is not at all important to make sure that the higher level skills, items, and enemies work as intended, even though they are what players will spend the vast majority of their time interacting with. Further it is also true that encountering the sparse groups of enemies in Act 1 Normal will test your system just as well as the undoubtedly larger groups of enemies with more intensive abilities later right?




First of all, we don't know how act 1 plays out. All we know is that our ability roster won't be huge. That's obvious, whole character progression concept and all that jazz. But basically, we know basically nothing about all the encounters in store for us. Therefore we can't really say that Act 1 is necesseraly a bad place to test the system and online capabilities for the game. It also makes sense to have beta contain only that part of the game, instead of any other, which basically to this day is unknown to us. It makes sense considering what blizzard said about the beta itself ofc.

About testing out the later content. As i said, we can assume, judging by Blizz's attitude towards d3 beta (quick and intense), that most of that content is aleready tested internally. Not to mention that they said they'll be doing lots of balancing and tweaking after release, especially with inferno. And if the game difficulty curve/game mechanics are aleready tested, why release it to the public prematurely? I'll keep repeating myself. It has been said in interviews, beta isn't about game content. They got this covered, all they need is data about how the game/connection during game runs.


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It is a RPG. That is all I need to know to know that the earliest part will be the least interesting part as you will be doing nothing but using basic skills, items, and abilities against basic enemies with basic attacks using basic strategy. That's without deliberately going out of your way to remove even more interesting things from the game, and simply leaving things as they are with an early credits screen.




Obviously, there has to be a character progression curve, which goes hand-to-hand with difficulty curve. Having said that, it doesn't necesseraly mean that game is the least interesting at that point. Espiecially it shouldn't be said, when noone played the finished product yet. Who knows, maybe it will actually be challanging? Basing on what we know, it might as well be.


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Conversely the later part introduces more options for everyone, and will therefore be more interesting.




For us, yes. For Blizzard? Not so much. They're more interested in system/connection capabilities of their playerbase, especially in light of online-only annoncement.


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As for the beta vs demo thing, it is quite clear that betas are meant to test the game before release. So they are likely to be a buggy, and not final version of the game but they will, overall contain the same stuff as the game. Whereas demos only give you a tiny portion of the game.




True. Also, most of the time, demo versions are just shortened version of final product. In case of D3 Beta, length has to do only with what i said earlier. Not spoiling the content.|||There is no way I would pay to play a Beta of any kind. After all it is just a beta.|||Quote:








First of all, we don't know how act 1 plays out. All we know is that our ability roster won't be huge. That's obvious, whole character progression concept and all that jazz. But basically, we know basically nothing about all the encounters in store for us. Therefore we can't really say that Act 1 is necesseraly a bad place to test the system and online capabilities for the game. It also makes sense to have beta contain only that part of the game, instead of any other, which basically to this day is unknown to us. It makes sense considering what blizzard said about the beta itself ofc.




Even if you ignore the standard rule of RPGs... we do know how it plays out. Remember, this is the same beta that people have actually played and provided news coverage on, and the same one that videos exist of. So yes, we do know how things go encounter design wise. We also know, based on other videos that later fights are more involved.


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About testing out the later content. As i said, we can assume, judging by Blizz's attitude towards d3 beta (quick and intense), that most of that content is aleready tested internally. Not to mention that they said they'll be doing lots of balancing and tweaking after release, especially with inferno. And if the game difficulty curve/game mechanics are aleready tested, why release it to the public prematurely? I'll keep repeating myself. It has been said in interviews, beta isn't about game content. They got this covered, all they need is data about how the game/connection during game runs.




Sounds like being paying beta testers to me. Which means the answer to the thread's question is "Wait six months or don't have a choice." As for why, well release now patch later. That's the modern PC gaming mentality, and it's why PC gaming is dying fast.


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Obviously, there has to be a character progression curve, which goes hand-to-hand with difficulty curve. Having said that, it doesn't necesseraly mean that game is the least interesting at that point. Espiecially it shouldn't be said, when noone played the finished product yet. Who knows, maybe it will actually be challanging? Basing on what we know, it might as well be.




Again, standard rule of RPGs. Not to mention if the first half of normal act 1 was actually hard, it's likely most players would be quickly discouraged.|||I would. I wait for this game so many years and I have not tried it yet, finally playing even beta version of the game would be totally awesome.|||I personally would not but I remember beta prices of warhammer online (for instance) was about 200$. I think that its the same situation here. There will be black market with beta invites (or is it black?) and price will depend on amount of beta tickets put into circulation. In the end price will be propably be from anywhere 100$ to -300$.|||I am almost never interested in Betas, especially not singleplayer story ones. I don't want to spoil the game with unfinished material. And I don't want to judge the game by a crappy test version.|||Quote:








It is a RPG. That is all I need to know to know that the earliest part will be the least interesting part as you will be doing nothing but using basic skills, items, and abilities against basic enemies with basic attacks using basic strategy. That's without deliberately going out of your way to remove even more interesting things from the game, and simply leaving things as they are with an early credits screen.




Wrong. For many ppl the beginning is the most exciting part. Its new and its not overproportioned. I enjoyed startin new chars for the sole reason that the beginning was the part that had the best feeling in D2 and D1. Finding that first blue. The first rare mob. The first boss. Basic skills made it not feel that exagerated. Mobs were a bit scarce etc. I liked it alot and finst part in act one is my favourite cause of that. Maybe not the one i would choose to replay in D3s inferno but i bet it will be the act with the best memory for me. And im sure alot of ppl agree with me. So once again the earliest part can be the most exciting.

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