Saturday, April 21, 2012

Gamespy: Torchlight II vs. Diablo III

Full article:

http://au.pc.gamespy.com/pc/diablo-iii/1191870p1.html


Quote:




Art Direction: Initially, Diablo III got beaten black-and-blue for allegedly being "too cartoony," but -- based on the game's earlier bits -- you won't be seeing any smiling rainbows or wisecracking wascally wabbits. Instead, Diablo III's general atmosphere strikes a nice balance between gothic spookiness and ethereal wonderment. Torchlight, on the other hand, embraces zaniness instead of telling it to go stand outside in the rain. During the demo I played, I spelunked everything from an Egyptian-themed crypt to a gear-heavy steampunk lava cavern. Tonally consistent? Not really. But look! Lights and sparkles and a tank-sized, self-operating terror pistol! The game's level and character designs have an airresistible sense of whimsy to them, which also helps to mitigate some of the deja vu that tends to go hand-in-hand with randomly generated areas.

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